Kingdom of Fantasy
Land of Legends
As guests enter and walk through the towering Mount Olympus, they are greeted with a stunning Greek Marketplace, The Land of Legends. It is here that the stories that lie in the Kingdom of Fantasy begin. In the very center, guests will find The Agora. Filled with merchandise and food stands, this transports guests to the meeting place of the Ancient Greecians, where trade and lively discussion took place all hours of the day. Also strolling through the Agora at certain times in the day is The Oracle, a priestess of Apollo who tells the future for all who listen.
Off in the corner, a small amphitheater holds The Storytellers, a group of actors who bring stories to life multiple times a day. The Storytellers will be on a rotating schedule, telling the stories of Hercules, Sleeping Beauty, Peter Pan, Aladdin, and Tangled. With five performances a day, each telling a different story, this is sure to be a guest favorite.
Rotating with The Storytellers, Hercules and Meg meet their fans at the amphitheater. Along with Hercules and Meg in the amphitheater, Pain and Panic roam the Land of Legends causing mischief for Hades and getting into trouble.
In a far off corner in the back of the Land of Legends, the Temple of Zeus holds The Legend of Hercules, a C-ticket dark ride telling the story of Hercules.
Fantasy Forest
Note: This map is not at all to scale and only meant to show placement. All dark rides are held in a mega showbuilding in the center of the Forest.Fantasy Forest is where the stories in The Kingdom of Fantasy come to life. This is the forest where fairytales live, where an apple grants a wish, the glass slipper fits, a dream comes true, a mermaid finds her voice, a beast finds his soul, a princess is found, and true love conquers all. It all starts as guests approach a little cottage in a forest to embark on an adventure with Snow White.
Snow White's Scary Adventure is only the beginning as guests find. They can find a castle where an Evil Queen lives and strolls her kingdom or may even discover a poor peddler woman trying to sell her apples. And at a wishing well, Princess Snow White greets visitors with a friend, or even a prince. And for the fans, the Seven Dwarfs have made their diamond mine into a store filled with merchandise featuring Snow White in The Mine of Jewels.
Continuing, guests can a strange forest, filled with square trees and small ponds and can embark on Aurora's Enchanted Journey.
Queue: We enter through the gates of King Stephan's Castle and into its magnificent courtyard. After some switchbacks, we enter into the throne room, before heading up the stairs and into the hallway. Another turn and we enter Princess Aurora's Chambers. There seems to be nowhere to go before thunder crashes and a green flame appears on a second story.
Pre-show: The green flame dies down and an animatronic of Maleficent appears, telling the story of how she cursed Aurora and then casts a spell on us, putting us right into the story of Sleeping Beauty as the spinning wheel. Once Maleficent leaves, Flora, Fauna, and Merryweather appear to give a happier note. With Love's First Kiss, Princess Aurora will wake. Maleficent appears once more to shoo away the fairies and the fireplace opens up, taking us to the spinning wheels we will act as.
Scene 1: Once Upon a Dream
Our spinning wheels depart and we arrive in a forest. Princess Aurora and Prince Phillip dance as they sing Once Upon a Dream to each other.
Scene 2: The Forbidden Mountain
Our vehicles take a turn and we climb up The Forbidden Mountain and arrive in Maleficent's Palace.
Scene 3: Maleficent's Palace
We take a tour of Maleficent's Palace, a dark scene culminating in a full view of Maleficent in her elegant, terrifying glory as she plots and expresses frustration that Aurora still lives.
Scene 4: Aurora in the Palace
We are brought to Princess Aurora's room as Flora, Fauna, and Merryweather leave the girl and she cries over not being able to see the man she met again, not knowing he is her betrothed. Maleficent's voice is heard commanding the girl to rise and follow.
Scene 5: Fireplace Tunnel
The train of ride vehicles separate into three.
Scene 6: Finger prick (three separate identical rooms)
Our ride vehicle makes a turn and heads straight as Maleficent's voice commands Aurora to touch the spindle. The vehicle stops as an animatronic Aurora walks up to the vehicle and touches the spindle. The room darkens as Maleficent laughs and our vehicle zooms out of the room.
Scene 7: Briars and Thorns
We enter a projection tunnel of growing briars and thorns as we rejoin our companions. We make another turn.
Scene 8: Dark Transformation
Maleficent stands, threatening Prince Phillip, and begins transforming into a dragon via projections.
Scene 9: Dragon Battle
Prince Phillip and a massive animatronic Dragon Maleficent battle it out amongst briars and thorns.
Scene 10: Dragon Slaying
We see a screen with Prince Phillip slaying the dragon.
Scene 11: True Love's Kiss
Prince Phillip awakens Aurora with a kiss for Happily Ever After.
The ride exits into Salon de Dormir, a shop where guests can find all sorts of sleepwear and other clothing made my Flora, Fauna, and Merryweather.
As guests exit the ride, they can meet Princess Aurora in a beautiful glen or maybe encounter Prince Philip as he patrols the kingdom, ready to defend its honor.
Queue: We enter through the gates of King Stephan's Castle and into its magnificent courtyard. After some switchbacks, we enter into the throne room, before heading up the stairs and into the hallway. Another turn and we enter Princess Aurora's Chambers. There seems to be nowhere to go before thunder crashes and a green flame appears on a second story.
Pre-show: The green flame dies down and an animatronic of Maleficent appears, telling the story of how she cursed Aurora and then casts a spell on us, putting us right into the story of Sleeping Beauty as the spinning wheel. Once Maleficent leaves, Flora, Fauna, and Merryweather appear to give a happier note. With Love's First Kiss, Princess Aurora will wake. Maleficent appears once more to shoo away the fairies and the fireplace opens up, taking us to the spinning wheels we will act as.
Scene 1: Once Upon a Dream
Our spinning wheels depart and we arrive in a forest. Princess Aurora and Prince Phillip dance as they sing Once Upon a Dream to each other.
Scene 2: The Forbidden Mountain
Our vehicles take a turn and we climb up The Forbidden Mountain and arrive in Maleficent's Palace.
Scene 3: Maleficent's Palace
We take a tour of Maleficent's Palace, a dark scene culminating in a full view of Maleficent in her elegant, terrifying glory as she plots and expresses frustration that Aurora still lives.
Scene 4: Aurora in the Palace
We are brought to Princess Aurora's room as Flora, Fauna, and Merryweather leave the girl and she cries over not being able to see the man she met again, not knowing he is her betrothed. Maleficent's voice is heard commanding the girl to rise and follow.
Scene 5: Fireplace Tunnel
The train of ride vehicles separate into three.
Scene 6: Finger prick (three separate identical rooms)
Our ride vehicle makes a turn and heads straight as Maleficent's voice commands Aurora to touch the spindle. The vehicle stops as an animatronic Aurora walks up to the vehicle and touches the spindle. The room darkens as Maleficent laughs and our vehicle zooms out of the room.
Scene 7: Briars and Thorns
We enter a projection tunnel of growing briars and thorns as we rejoin our companions. We make another turn.
Scene 8: Dark Transformation
Maleficent stands, threatening Prince Phillip, and begins transforming into a dragon via projections.
Scene 9: Dragon Battle
Prince Phillip and a massive animatronic Dragon Maleficent battle it out amongst briars and thorns.
Scene 10: Dragon Slaying
We see a screen with Prince Phillip slaying the dragon.
Scene 11: True Love's Kiss
Prince Phillip awakens Aurora with a kiss for Happily Ever After.
The ride exits into Salon de Dormir, a shop where guests can find all sorts of sleepwear and other clothing made my Flora, Fauna, and Merryweather.
As guests exit the ride, they can meet Princess Aurora in a beautiful glen or maybe encounter Prince Philip as he patrols the kingdom, ready to defend its honor.
Further along the forest, guests come upon a village, where they can find Princess Belle in her little town as she holds a royal visit and sometimes tells a story by the village fountain. Other times, town hero Gaston can be found out roaming the village, searching for beautiful women or his next prey. Guests can also go to Gaston's Tavern for a quick snack or stop by Bonjour! Gifts for supplies for their next adventure. On the other side, the Beast's Castle holds Tale as Old as Time: Belle's Adventure
Queue: We enter the Beast's Castle and walk around switchbacks in the foyer before arriving in the library. A giant book sits on a stand. Before long, the lights dim and the book seems to come to life, telling the story of how the Prince became a Beast through projections. The book opens a portal to Belle's village in the past where we arrive at a square and our ride vehicles, stained glass roses on clouds, await their passengers.
Scene 1: Belle
The ride vehicles depart and we see Belle walking through her village as Belle sings about her boredom and the villagers sing about her supposed oddness. As we tour this village and its inhabitants, we arrive in our next scene.
Scene 2: Belle Reprise
We arrive in a grand circular room and our vehicles stop, seeing Belle wish of something more than a plain life and wish for an adventure. Our vehicles continue on and arrive at a castle.
Scene 3: Home
Belle is trapped in her room and sings of what she fears to come.
Scene 4: Gaston
We arrive in a tavern where the villagers, led by LeFou, are singing Gaston's praises and why he's so great. Halfway through the scene, our ride vehicles turn around and seem to be blown away by Gaston's greatness.
Scene 5: Be Our Guest
We arrive in a darkened room where a spotlight shines on Lumiere, where he invites us to pull up a chair as the dining room proudly presents dinner. All of a sudden, the entire room lights up and our vehicles dance and play with the silverware and flatware, before culminating in a grand finale.
Scene 6: Something There Part 1
We travel through a snowy garden where Belle and Beast sing about how they might be falling in love with each other but don't realize it yet.
Scene 7: Something There Part 2
The love is confirmed when we travel into Beast's Library as he gifts it to Belle, Belle confused by this sudden feeling.
Scene 8: Human Again
The Enchanted Objects celebrate and prepare for Belle and Beast to fall in love as they make the castle shine.
Scene 9: Beauty and the Beast
We enter the Beast's Foyer and see Belle and Beast preparing to meet each other and proceed into the grand ballroom, where our ride vehicles pair up and begin dancing with the couple, gliding on the floor just as they do.
Scene 10: Mob
Gaston shows the crowd the enchanted mirror as it reveals the Beast, to their shock and horror.
Scene 11: Kill the Beast
Gaston leads a mob to the castle to kill what he thinks is a monster, much to Belle's anger as she pleads for him to stop the madness.
Scene 12: The Battle
The Enchanted Objects and the villagers fight each other while Gaston searches for and fights the Beast. At the end, Gaston falls off the castle and we move on.
Scene 13: Light Transformation
In the penultimate scene, our vehicles stop as Belle and the Beast affirm their love and the last petal falls. When it does, the room darkens and projection effects start to occur with fiber optics sparkling on our vehicles as the Beast is transformed into a human and the roses on our vehicles bloom, revealing the human form of one of the Enchanted Objects as a statue.
Scene 14: Finale
A reprise of Beauty and the Beast occurs as Belle and the Prince dance in the ballroom, surrounded by their loved ones. We arrive in the unload and depart back into Fantasy Forest.
Notes: The roses will be on the back of the vehicles. Guests will sit in the clouds. The roses will be lit up and parts will darken as the ride goes on, the last part darkening in the transformation scene. The statues of the human Enchanted Objects will come up while the room is darkened for Beast's transformation, which is accomplished with a simple turntable and projection effects.
Vehicle: Each cloud can seat 4. The roses will be far back so the petals and statues won't touch guests. The statues will retreat back into their roses in the area between load and unload. Vehicles will load and unload in fours. One group of vehicles will be in each major scene at once, with one group in unload, the area in between, and load. This means that 52 vehicles will be on the show floor, with 24 more vehicles in storage, 76 vehicles total.
Queue: We enter the Beast's Castle and walk around switchbacks in the foyer before arriving in the library. A giant book sits on a stand. Before long, the lights dim and the book seems to come to life, telling the story of how the Prince became a Beast through projections. The book opens a portal to Belle's village in the past where we arrive at a square and our ride vehicles, stained glass roses on clouds, await their passengers.
Scene 1: Belle
The ride vehicles depart and we see Belle walking through her village as Belle sings about her boredom and the villagers sing about her supposed oddness. As we tour this village and its inhabitants, we arrive in our next scene.
Scene 2: Belle Reprise
We arrive in a grand circular room and our vehicles stop, seeing Belle wish of something more than a plain life and wish for an adventure. Our vehicles continue on and arrive at a castle.
Scene 3: Home
Belle is trapped in her room and sings of what she fears to come.
Scene 4: Gaston
We arrive in a tavern where the villagers, led by LeFou, are singing Gaston's praises and why he's so great. Halfway through the scene, our ride vehicles turn around and seem to be blown away by Gaston's greatness.
Scene 5: Be Our Guest
We arrive in a darkened room where a spotlight shines on Lumiere, where he invites us to pull up a chair as the dining room proudly presents dinner. All of a sudden, the entire room lights up and our vehicles dance and play with the silverware and flatware, before culminating in a grand finale.
Scene 6: Something There Part 1
We travel through a snowy garden where Belle and Beast sing about how they might be falling in love with each other but don't realize it yet.
Scene 7: Something There Part 2
The love is confirmed when we travel into Beast's Library as he gifts it to Belle, Belle confused by this sudden feeling.
Scene 8: Human Again
The Enchanted Objects celebrate and prepare for Belle and Beast to fall in love as they make the castle shine.
Scene 9: Beauty and the Beast
We enter the Beast's Foyer and see Belle and Beast preparing to meet each other and proceed into the grand ballroom, where our ride vehicles pair up and begin dancing with the couple, gliding on the floor just as they do.
Scene 10: Mob
Gaston shows the crowd the enchanted mirror as it reveals the Beast, to their shock and horror.
Scene 11: Kill the Beast
Gaston leads a mob to the castle to kill what he thinks is a monster, much to Belle's anger as she pleads for him to stop the madness.
Scene 12: The Battle
The Enchanted Objects and the villagers fight each other while Gaston searches for and fights the Beast. At the end, Gaston falls off the castle and we move on.
Scene 13: Light Transformation
In the penultimate scene, our vehicles stop as Belle and the Beast affirm their love and the last petal falls. When it does, the room darkens and projection effects start to occur with fiber optics sparkling on our vehicles as the Beast is transformed into a human and the roses on our vehicles bloom, revealing the human form of one of the Enchanted Objects as a statue.
Scene 14: Finale
A reprise of Beauty and the Beast occurs as Belle and the Prince dance in the ballroom, surrounded by their loved ones. We arrive in the unload and depart back into Fantasy Forest.
Notes: The roses will be on the back of the vehicles. Guests will sit in the clouds. The roses will be lit up and parts will darken as the ride goes on, the last part darkening in the transformation scene. The statues of the human Enchanted Objects will come up while the room is darkened for Beast's transformation, which is accomplished with a simple turntable and projection effects.
Vehicle: Each cloud can seat 4. The roses will be far back so the petals and statues won't touch guests. The statues will retreat back into their roses in the area between load and unload. Vehicles will load and unload in fours. One group of vehicles will be in each major scene at once, with one group in unload, the area in between, and load. This means that 52 vehicles will be on the show floor, with 24 more vehicles in storage, 76 vehicles total.
Continuing, guests come upon yet another castle, this one belonging to Prince Eric. Here, guests can board floating clamshells and embark on Ariel's Undersea Adventure or find Prince Eric wandering his kingdom.
Guests can also find Ariel's Grotto, where they can meet Ariel in her mermaid form.
Guests can also treat themselves to a special treat at Sebastian's Calypso Kitchen, where seafood sandwiches are the order of the day.
Continuing on, guests come upon The Snugly Duckling for a quick bite to eat. Guests might also encounter Rapunzel and Flynn Rider having the Best Day Ever. Further along, guests come upon a village square and enter a library for I See the Light: Rapunzel's Fairytale
Queue:
The queue will take guests through many different shops and locations in the Tangled village. Locations include the bakery, the barbershop and the market. All of these areas are indoors and will feature interactive elements to keep guests in line entertained.
Pre-show:
Once guests have passed through many of the shops within the village, they'll arrive at the town's official museum. It is here, that the pre-show of the attraction will take place.
Once inside, a video presentation will describe the film's first few plot points, including the birth of Rapunzel, Mother Gothel using the magic flower to remain young, the royal guards taking the flower and Mother Gothel kidnapping Rapunzel. The pre-show will end with Mother Gothel running away from the kingdom and into the forest.
Guests then move on into the loading area.
Loading Area:
After the pre-show, guests will board their vehicles in a forest environment. Themed to the forest scene throughout the movie, guests will board their carriages just on the other side of the rock that hides Rapunzel's tower.
Vehicles:
When Will My Life Begin's vehicles will be amphibious, meaning that they can travel on "land" but can also transform into a boat for different scenes.
As for theming, the vehicle will be themed to a carriage, possessing details that will elevate the attraction's quality.
Ride Experience:
Scene 1 - The Tower In The Canyon:
As guests depart the loading area, they'll enter through a spot of vines on a large rock wall. This lets into a tunnel, which in turn leads to a beautiful canyon with Rapunzel's tower in the distance. This reveal is accompanied with a draw-dropping score that is sure to go down as a Disney Parks classic. Guests then turn right and enter through another rock cave in the side of the canyon. The carriages are plunged into darkness as a familiar tune begins to play.
Scene 2 - When Will My Life Begin:
Re-telling a well-known scene from the film will be the next scene of the attraction. Guests move through the interior of the tower as an animatronic Rapunzel sings the song. Most importantly, it is established how much Rapunzel wants to see the floating lights.
Scene 3 - Mother Knows Best:
Still in a tower (but in a different room) guests are transported into the Mother Knows Best sequence from the film. A Mother Gothel animatronic appears in several places throughout the song around the tower, all in a dark, moody (and strategically lit room).
Scene 4 - The Deal/The Descent:
In this smaller scene, we see Rapunzel (frying pan in hand) making a deal with Flynn Ryder that will get her to the floating lights in exchange for the return of his satchel, which contains the lost princess's tiara. The vehicles move on into the second half of the scene.
Using projection and screen effects, guests see Rapunzel and Flynn fleeing down the side of the tower.
Scene 5 - I've Got A Dream:
Next, guests are immersed in one of the most well-known songs from the film. The carriages make a loop inside the Snuggly Duckling, passing countless animatronics of the tavern's thugs singing to the tune of the song. In addition, a Rapunzel animatronic stands in the middle singing her verse as well.
Scene 6 - Hot Pursuit:
The next scene is a wild chase between Rapunzel and Flynn and the royal guards through the cavern with the dam. Before the next scene begins, we see Ryder cut his hand on a rock. However, as the dam breaks, guests rush quickly into the next scene.
Scene 7 - Flower, Gleam and Glow:
It is now nighttime and guests pass Flynn and Rapunzel sitting on a log underneath a beautiful willow tree. We see a Rapunzel animatronic wrap her hair around Flynn's hand and sing. As her hand begins to glow, we see Flynn's hand begin to heal. Guests move past the pair and into the next scene.
Scene 8 - The Village Dance:
Guests now move through a lively village dance in the town square of the kingdom's village. This is set up similarly to the film, in which countless civilian animatronics dance around the courtyard with Rapunzel and Flynn.
Scene 9 - I See The Light:
It is here that the amphibious vehicle works its magic. As the ride path descends into the lagoon, the wheels of the carriage tuck up, transforming the carriage into a boat. In addition, the ride vehicles will turn to face the focal point of the scene using unique technology worked into the carriage.
Transporting guests into the film's most iconic scene, lanterns swirl and glow above and around guests. Guests make a loop (similar to the kiss the girl scene in the Little Mermaid attraction, but on a much larger scale) around the boat with Rapunzel and Flynn as they sing the hit song I See The Light from the film.
Once guests have made the full cycle around, the carriage's wheels will return and the vehicles move onto the next scene.
Scene 10 - The Revival:
In this smaller scene, we see Flynn cutting off Rapunzel's hair and Mother Gothel being defeated. However, before Flynn can die, he begins to glow from Rapunzel's "tear", therefore reviving him.
Scene 11 - The Kingdom Rejoices:
For the final scene of the attraction, guests are put in the middle of a celebration, as the kingdom rejoices the return of the Lost Princess to the royal family. Guests then move into the unloading area, themed to the village's museum.
Guests exit into Tangled Tower Goods, where all sorts of Rapunzel and Tangled themed goods can be found.
Queue:
The queue will take guests through many different shops and locations in the Tangled village. Locations include the bakery, the barbershop and the market. All of these areas are indoors and will feature interactive elements to keep guests in line entertained.
Pre-show:
Once guests have passed through many of the shops within the village, they'll arrive at the town's official museum. It is here, that the pre-show of the attraction will take place.
Once inside, a video presentation will describe the film's first few plot points, including the birth of Rapunzel, Mother Gothel using the magic flower to remain young, the royal guards taking the flower and Mother Gothel kidnapping Rapunzel. The pre-show will end with Mother Gothel running away from the kingdom and into the forest.
Guests then move on into the loading area.
Loading Area:
After the pre-show, guests will board their vehicles in a forest environment. Themed to the forest scene throughout the movie, guests will board their carriages just on the other side of the rock that hides Rapunzel's tower.
Vehicles:
When Will My Life Begin's vehicles will be amphibious, meaning that they can travel on "land" but can also transform into a boat for different scenes.
As for theming, the vehicle will be themed to a carriage, possessing details that will elevate the attraction's quality.
Ride Experience:
Scene 1 - The Tower In The Canyon:
As guests depart the loading area, they'll enter through a spot of vines on a large rock wall. This lets into a tunnel, which in turn leads to a beautiful canyon with Rapunzel's tower in the distance. This reveal is accompanied with a draw-dropping score that is sure to go down as a Disney Parks classic. Guests then turn right and enter through another rock cave in the side of the canyon. The carriages are plunged into darkness as a familiar tune begins to play.
Scene 2 - When Will My Life Begin:
Re-telling a well-known scene from the film will be the next scene of the attraction. Guests move through the interior of the tower as an animatronic Rapunzel sings the song. Most importantly, it is established how much Rapunzel wants to see the floating lights.
Scene 3 - Mother Knows Best:
Still in a tower (but in a different room) guests are transported into the Mother Knows Best sequence from the film. A Mother Gothel animatronic appears in several places throughout the song around the tower, all in a dark, moody (and strategically lit room).
Scene 4 - The Deal/The Descent:
In this smaller scene, we see Rapunzel (frying pan in hand) making a deal with Flynn Ryder that will get her to the floating lights in exchange for the return of his satchel, which contains the lost princess's tiara. The vehicles move on into the second half of the scene.
Using projection and screen effects, guests see Rapunzel and Flynn fleeing down the side of the tower.
Scene 5 - I've Got A Dream:
Next, guests are immersed in one of the most well-known songs from the film. The carriages make a loop inside the Snuggly Duckling, passing countless animatronics of the tavern's thugs singing to the tune of the song. In addition, a Rapunzel animatronic stands in the middle singing her verse as well.
Scene 6 - Hot Pursuit:
The next scene is a wild chase between Rapunzel and Flynn and the royal guards through the cavern with the dam. Before the next scene begins, we see Ryder cut his hand on a rock. However, as the dam breaks, guests rush quickly into the next scene.
Scene 7 - Flower, Gleam and Glow:
It is now nighttime and guests pass Flynn and Rapunzel sitting on a log underneath a beautiful willow tree. We see a Rapunzel animatronic wrap her hair around Flynn's hand and sing. As her hand begins to glow, we see Flynn's hand begin to heal. Guests move past the pair and into the next scene.
Scene 8 - The Village Dance:
Guests now move through a lively village dance in the town square of the kingdom's village. This is set up similarly to the film, in which countless civilian animatronics dance around the courtyard with Rapunzel and Flynn.
Scene 9 - I See The Light:
It is here that the amphibious vehicle works its magic. As the ride path descends into the lagoon, the wheels of the carriage tuck up, transforming the carriage into a boat. In addition, the ride vehicles will turn to face the focal point of the scene using unique technology worked into the carriage.
Transporting guests into the film's most iconic scene, lanterns swirl and glow above and around guests. Guests make a loop (similar to the kiss the girl scene in the Little Mermaid attraction, but on a much larger scale) around the boat with Rapunzel and Flynn as they sing the hit song I See The Light from the film.
Once guests have made the full cycle around, the carriage's wheels will return and the vehicles move onto the next scene.
Scene 10 - The Revival:
In this smaller scene, we see Flynn cutting off Rapunzel's hair and Mother Gothel being defeated. However, before Flynn can die, he begins to glow from Rapunzel's "tear", therefore reviving him.
Scene 11 - The Kingdom Rejoices:
For the final scene of the attraction, guests are put in the middle of a celebration, as the kingdom rejoices the return of the Lost Princess to the royal family. Guests then move into the unloading area, themed to the village's museum.
Guests exit into Tangled Tower Goods, where all sorts of Rapunzel and Tangled themed goods can be found.
Guests continue on and enter the Kingdom of Arendelle, where they can enter Elsa's Ice Palace and rendezvous with Anna, Elsa, Kristoff, Olaf, or Hans. Guests can also board A Frozen Tale and embark on a journey through the story of Anna and Elsa on an enchanted sled.
The final stop on your journey around Fantasy Forest is a Chateau, where guests can find Princess Cinderella, Prince Charming, and the Fairy Godmother meeting royal guests and dine in Cinderella's Royal Hall, where guests can dine with the Disney Princesses and Princes in royal fashion.
Outside the Chateau is Cinderella's Enchanted Carousel, a beautifully restored carousel with vignettes from Cinderella along the outside.
The Old Kingdom
The Old Kingdom is the domain of the Disney Villains. Once the place where the denizens of Fantasy Forest resided, the Villains took over with the rising of the Dark King Chernabog and Bald Mountain. Now, it is the place where darkness prevails, an unsteady peace only kept in place by the Heroes of The Land of Legends. However, the villains are plotting, and the peace is soon to shift, and it all comes from Bald Mountain.
Once guests finish Bald Mountain, they can meet a villain in the shadow of the mountain, or continue on into Tremane's Treasures where all your villainous needs await. Maleficent's Royal Table provides a dark alternative to Cinderella's Royal Hall, where guests can dine with the Evil Queen, Captain Hook, Jafar, Cruella De Vil, and Maleficent while enjoying an all-you-can-east buffet of villainous favorites in Maleficent's Palace. For those wanting something quicker, Ratigan's Pub is the perfect stop, serving up British fare like fish and chips and shepherd's pie.
Neverland
Neverland is the home of Peter Pan, the boy who never grew up. Here, guests can discover Peter Pan's Flight.
Along the way, guests can also discover Pixie Hollow, the home of the fairies where Tinkerbell awaits. Exploring Neverland, you'll always come upon something different. You might find Skull Rock or the Mermaid Lagoon and run across any number of Neverlanders, or you might discover Captain Hook's Galleon where the ship's cook serves up delicious Neverlander fare. And every now and then, Peter Pan to the Rescue! will play, showing the daring rescue of Wendy by Peter Pan and Tinkerbell.
Wonderland
In Wonderland, zany reigns as guests explore a twisting and turning Tulgey Wood to encounter a lost Alice or the wild citizens of Wonderland or board a caterpillar to embark on Alice in Wonderland.
Guests can also discover an Unbirthday Tea Party and climb in a tea cup for a dizzying ride.
After a trip in the tea cups, a bite to eat might be needed, but look no further than the Cheshire Cafe, serving quick snacks and ice cream. For something a bit more hearty, enter the Queen of Hearts Castle and find The Queen of Hearts Banquet Hall.
Fantasy Plaza
Fantasy Plaza holds some of Disney's most classic attractions in their full glory. And that holds true no better than the glorious pastel palace that holds it's a small world in the very center of the area. In an all new way of experiencing it, the ride features a small drop to a basement, where the entire ride flows through the land.
The ride exits into Small World Mall, where all sorts of merchandise from The Kingdom of Fantasy can be purchased and the World Peace Cafe serves international cuisine overlooking the ride in a spinning restaurant. Directly in front of the palace, Dumbo, the Flying Elephant takes kids of all ages around for a flight on Dumbo himself.
On either side of it's a small world, two classics send guests on adventures. On the left, Pinocchio's Daring Journey sends guests through the story of Pinocchio and Pinocchio's Village Piazza serves pizza and pasta for guests.
On the right, Pooh's Hunny Hunt and Pooh Corner let guests enter the world of Winnie the Pooh and the 100 Acre Wood with a trackless dark ride adventure and an immersive store.
And nearby their attractions, Pinocchio and Pooh along with their friends meet their fans every day.
Entertainment
Melpomene Stage: Silver Heroes Celebration (daytime) and Fantasmic! (nighttime)
Silver Heroes Celebration
Two bridges next to Mount Olympus retract into the moat to allow for fireworks platforms and show barges to move into the central moat. Throughout the show, barges kept in the Mount Olympus stage most of the day are brought out for the Jungle, Romance, and Finale. Mount Olympus stage is used throughout the show.
Disney Dreams on Parade - Daytime Parade
Melpomene Stage: Silver Heroes Celebration (daytime) and Fantasmic! (nighttime)
Silver Heroes Celebration
- Opening
- Male and female dancers in bronze adventurer’s costumes come onto the stage
- Adventure Away
- Male and female dancers in bronze adventurer’s costumes come onto the stage
- Hercules
- Hercules arrives for the celebration, longing to go the distance and be a hero
- Go the Distance
- Hercules arrives for the celebration, longing to go the distance and be a hero
- Sleeping Beauty
- Philip dances with Aurora as they tell of their meeting once upon a dream.
- Once Upon a Dream
- Philip dances with Aurora as they tell of their meeting once upon a dream.
- Aladdin
- Prince Ali arrives and takes Jasmine on a magic carpet ride
- Prince Ali
- A Whole New World
- Prince Ali arrives and takes Jasmine on a magic carpet ride
- The Hunchback of Notre Dame
- Quasimodo climbs around Mount Olympus as he dreams of roaming in the city
- Out There
- Quasimodo climbs around Mount Olympus as he dreams of roaming in the city
- Beauty and the Beast
- Gaston unites villagers to kill the Beast and succeeds in defeating him and claims victory to Belle, before falling. Belle tells the Beast she loves him and breaks the curse, leading to a sweet moment between the two.
- Kill the Beast
- Transformation
- Beauty and the Beast
- Finale
- The dancers from the opening reappear, now in silver and blue costumes and each character slowly comes out as their theme plays, also dressed in silver and blue.
- Adventure Away (Finale)
- The dancers from the opening reappear, now in silver and blue costumes and each character slowly comes out as their theme plays, also dressed in silver and blue.
Two bridges next to Mount Olympus retract into the moat to allow for fireworks platforms and show barges to move into the central moat. Throughout the show, barges kept in the Mount Olympus stage most of the day are brought out for the Jungle, Romance, and Finale. Mount Olympus stage is used throughout the show.
- Opening
- Mickey's dream begins and he begins to see what his imagination can do.
- Fantasmic Main Theme
- The Sorcerer’s Apprentice
- Jungle
- Mickey's dream sends him into a jungle.
- Fantasmic Main Theme (Reprise: Visions Fantastic)
- Tokyo/DL 2.0 Jungle Medley
- Pink Heffalumps on Parade
- Mickey dreams of strange beings.
- Heffalumps and Woozles
- Pink Elephants on Parade
- Magic
- Mickey rubs a lamp and discovers a Genie
- Friend Like Me
- Underwater
- Mickey is sent underwater and finds a cavern of human objects collected by a Mermaid. He is then attacked by a whale.
- The Little Mermaid Overture
- Part of Your World
- When Your Wish Upon a Star
- Monstro Attack
- A Hydra attacks a Greek town and Hercules saves the day.
- Hydra Attack
- Romance
- Mickey's dreams take a softer note as he creates an an enchanted ball.
- Fantasmic Main Theme (Reprise: Beauty and Romance)
- A Dream is a Wish Your Heart Makes
- Medley
- Beauty and the Beast
- For The First Time in Forever
- Someday My Prince Will Come
- Beauty and the Beast (Reprise)
- Villains
- The Disney Villains take over Mickey's dream, featuring an animatronic Chernabog rising from the center lake and an animatronic dragon rising from Mount Olympus. Mickey defeats them all.
- Villains
- Evil Queen transforms into Old Hag
- Hades Plots
- Ursula Sings
- Chernabog Attacks
- Maleficent Transforms
- Villains
- Finale
- Mickey celebrates and imagines all his friends congratulating him before using all his imagination in an explosive finale from the tallest spire of Mount Olympus.
- Fantasmic Main Theme (Reprise: Finale)
Disney Dreams on Parade - Daytime Parade
Fantillusion! - Nighttime Parade
All the floats would be reconstructed in full LED, the entire score would be rearranged and rerecorded, Beast would be replaced with Belle's Prince for parade continuity, and Cinderella and Aurora would be separated and given separate floats.
All the floats would be reconstructed in full LED, the entire score would be rearranged and rerecorded, Beast would be replaced with Belle's Prince for parade continuity, and Cinderella and Aurora would be separated and given separate floats.